Sid Meiers Civilization Beyond Earth

Beyond Earth is a turn-based strategy game played on a hexagonal-based grid, iterating on the ideas and building upon the engine of its predecessor, Civilization V Co-lead designer David McDonough described the relationship between the two games by saying "The bones of the experience are very much recognisably Civ. The idea of the cities, city-base progression, leaders, the passage of time, tile-based, turn-based, building improvements, technologies. A lot of them are very familiar themes to the Civ player.

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