Sid Meiers Civilization Beyond Earth
Beyond Earth is a turn-based strategy game played on a
hexagonal-based grid, iterating on the ideas and building upon the
engine of its predecessor, Civilization V
Co-lead designer David McDonough described the relationship between the
two games by saying "The bones of the experience are very much
recognisably Civ. The idea of the cities, city-base progression,
leaders, the passage of time, tile-based, turn-based, building
improvements, technologies. A lot of them are very familiar themes to
the Civ player.
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